Lavals

Spicy Win Streaks from on May 1st, 2024
Gems 28.5k + $48
20 cards
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With a little bit of luck and a little bit of swag i managed to snag this 6 game spicy winstreak with Gearfried ft Laval. Sadly i lost game 7 due to not connecting to match.

Initially when building the deck i was skeptical of the synergy between the two but it works suprisingly well. This is the minimum amount of lavals you can run while keeping it consistent.

1 of handmaiden and lakeside lady workds because even if you draw them you can either use magma cannoneer or linkuriboh to get 1 or both in the grave.

The rekindlings and 3 copies of cannon give you the gas to play the long game if you need to, they're godly top decks.

Extra deck:

  1. BRD - turn 2 board clear
  2. BRMD - turn 1 defense
  3. Quantum - optional but its nice to have non-targeting, non-destruction removal.
  4. Knightmare package - good
  5. Linkuriboh - gets roland or handmaiden in graveyard while alos being a defensive turn 1 play.
  6. Sunlight Wolf - great for getting back cannon or IPG form graveyard for follow up plays.
  7. FFS - Similar to sunlight wolf but summons to field instead, its saved me in some duels.

It has a decent turn 1 and a strong turn 2.

Turn 1 you basically play what you draw. Usually 2 of the following consistently and sometimes more, while also settings up your graveyard for 2 backrow pops on your next turn.

  1. Lvl 7 synchro (moonlight dragon)
  2. Linkuriboh + Roland search (Which btw can also search lavval cannon)
  3. IPG (Monster Negate)
  4. Dustflame Burst (triple pop)

Turn 2 is similar to turn 1 where you play what you draw but the good thing is there are eally no dead hands so whatever you do end up drawing you'll have plays.

A common turn 2 gives you 1 backrow pop + a lvl 7 synchro + either IPG or dustflame for triple pop next turn.

The god hand is as follows:

Cannon + Rekindling + Conduction Field + IPG or Dustflame

  1. use conduction field to dump cannoneer + handmaiden + lakeside lady in that order
  2. activate lakeside lady to pop a backrow
  3. summon cannon to special summon lakeside lady
  4. synchro into black rose to clear field or quantum if not needed
  5. rekindling to summon cannoneer + lakeside lady from grave
  6. synchro into your second lvl 7
  7. use lakeside lady again to pop another backrow if there are any left
  8. a) summon IPG using skill for a monster negate and removal b) set dustflame for triple pop next turn

This play gives your double backrow pop + a board clear + a lvl 7 synchro on board + a monster removal and negate with IPG or a triple pop for next turn with dustflame.

It's not the best variation of gearfried but if your a laval fan like myself it definitely scratches the itch while we wait for more support.