Notes & Combos
Probably my toughest climb since prime Agents, thank god its over.
Main changes are the additions of Droplet and Sauravis, as well as the removal of Iblee. Iblee was dropped since I needed space for Sauravis, and the lock is not only inconsistent but can be dealt with easily by droplet. Saurvis has been useful as extra protection. Heroes are an auto lose going first unless they make huge misplays.
Konami give us Desavewurm please.
Replays
Cubics https://duellinks.konami.net/att/0586e8b6e5f7a63b8b0796132cf1a2817d53a89a84
HEROES https://duellinks.konami.net/att/07a31606bfa0842f24567ad94652ae22afa3dfed29
Shiranui (I misplayed here) https://duellinks.konami.net/att/0186d8be56fd8cf8306c54ce48577aa8a805b73c19
Agents
https://duellinks.konami.net/att/0655a1258de4dfcee3619b55a4b02194bf3df67ce3
Time Thief https://duellinks.konami.net/att/00b30a77f571713a1470542a107bddb81c10d6847f