Cyberse

KC Cup DLv. Max from on February 10th, 2024
Gems 37.5k
20 cards

Notes & Combos

LúJúarez - you're a legend.

This deck is... good?!

Cyberse Synchron, makes a good board, just not one we are used to.

In my opinion, Cyberse Magician ruins the consistency (pull Lv7 and spell) and the combo is vulnerable to disruption.

So we switch up. Focus on extenders.

  • Backup Secretary - SS from hand, require atleast 1 Cyberse.
  • Catche Eye L2 - SS from hand, require lv 3 or higher monster.
  • Cyberse Converter - SS from hand, require all monsters to be Cyberse.
  • Link Infra-Flier - SS from hand, require a link monster pointing to free zone.
  • Linkslayer - SS from hand, control no monsters.
  • Degrade Buster - SS from hand, two Cyberse monsters in GY.
  • Cyberse Synchron - SS from hand, requires SKILL.

*Only 1 monster cannot be special summoned from the hand. Cyberse Gadget. *

All of a sudden we don't care about disruption or removal, I can throw my hand onto my boujee game mat.

Now you can play through crows, veilers, skillsaga supremacy, tachyon transformation, pliedes, etc.

If you don't pull tuning or synchron starting hand, you can just make cyberse wicckid and search with him.

Honeybot is nice. It still lets them attack into Quantum and missplay.

People missplay a lot against this deck. It's not being played enough, probably due to the weak tachyon matchup which is devastating, however with Degrade Buster it's kinda possible.

This deck simply beats Shiranui.

Unicorn shuffle into Rasteliger is a basic combo. One that is always available the turn after making the Cyberse Quantum Dragon/Honeyboy/Cyberse Wicckid board.

It's quite easy to missplay with this deck. The combo is long and can be approached from many angles. Also knowing when to leave your board as it is versus fully going for the kill is the biggest reason you can lose a winning game.

Not sure what Brute Enforcer is doing other than being a useless muck. Give us a 2 monster Cyberse link, then this deck is a genuine threat.

In summary:

Untargetable. Immune to Card Destruction. Immune to Battle Destruction.

Some decks just can't beat that. The skill is decent.

Cyberse Quantum Dragons removal effect is incredible. Dingirsu? He sends to the GY, Quantum Dragon? He sends to the C H U F F I N G hand.

VERY IMPORTANT* the skill is bugged in PvE, you cannot flip Synchron up. However, you can in PvP. So put your big boy boots on because you can only learn this deck in the ranked or the KC.

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Replays

https://duellinks.konami.net/att/0168baa295b00b47c2ba68bcedd78927afdf5d82f5#DuelReplay

https://duellinks.konami.net/att/07d2f0bad452185d9396df62279b711ef9a1e1a778

NO TUNING/SYNCHRON IN HAND - COMBO https://www.duelingbook.com/replay?id=263299-57495406

TUNING/SYNCHRON IN HAND - COMBO https://www.duelingbook.com/replay?id=263299-57495531